The Outer Worlds Review Roundup
The Outer Worlds is the latest from Obsidian, and its last as an independent developer after being bought up by Microsoft. It’s a throwback to the studio’s earlier days and a showcase of its modern strengths, presenting a vast open-world RPG set in the far reaches of space.
According to GameSpot’s The Outer Worlds review, the pervasive comparisons to the Fallout series are apt, but that’s not a bad thing. “It is, surprisingly, the best possible version of a Fallout game–a potent distillation of what made that series so beloved in the first place,” wrote Edmond Tran. Indeed, the critical consensus appears to be that the game captures similarly multi-layered and flexible RPG systems well.
Several outlets have published reviews for The Outer Worlds, and we’ve gathered a range of them below. For an even broader view, check out GameSpot’s sister site Metacritic. If will be included with Xbox Game Pass on PC and Xbox One. If you’re planning on playing, check out when it will unlock in your area.
- Game: The Outer Worlds
- Platforms: PC, PS4, Xbox One
- Developer: Obsidian Entertainment
- Release date: October 25
- Price: $60 / £50 / $68 AUD
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GameSpot — 9/10
“I finished The Outer Worlds wanting more, eager to jump back into the world to see extra things. It’s not a short game, but it’s one packed with such a steady stream of wonderful characters to meet, interesting places to explore, and meaningful, multi-layered quests to solve, that it didn’t feel like there was any room to get tired of it. I wanted to rewind the clock and do everything in a completely different way. The Outer Worlds is consistently compelling throughout, and it’s a superb example of how to promote traditional RPG sensibilities in a sharp, modern experience.” — Edmond Tran [Full review]
We Got This Covered — 5/5
“In all, The Outer Worlds is an unmitigated success. Naturally, recapturing the magic that made New Vegas such a beloved classic was never going to be an easy task, but the Californian studio has surprisingly pulled it off with aplomb once again. War never changes? I politely have to disagree. When Obsidian is at the helm, changes happen for the better, and that couldn’t make me happier.” — Dylan Chaundy [Full review]
Game Informer — 9.25/10
“Even if the larger beats don’t always land, The Outer Worlds shines with a constant stream of small, bright moments. An amusing interaction with a clueless guard. A sugary corporate jingle. A brutal sneak attack. A solution to a problem you are sure won’t work, but it does. The team at Obsidian excels at encouraging creative experimentation within its responsive and absurd setting, ensuring that every visit to Halcyon is full of delightful surprises.” — Joe Juba [Full review]
Destructoid — 9/10
“Despite some nominal issues that might be easier for some to hand-wave than others, Obsidian has out-Fallouted recent Fallout efforts. The Outer Worlds is more limited from a size standpoint compared to a lot of other open world adventures, but it makes up for it in charm and a succinct vision without much bloat.” — Chris Carter [Full review]
GamesRadar — 4/5
“The Outer Worlds marks Obsidian operating at the top of its game, and a strong foundation for a new franchise that seems destined for greatness.” — Alex Avard [Full review]
Gaming Trend — 65/100
“For better or worse, The Outer Worlds is a perfectly middle-of-the-road open-world RPG. It doesn’t take any big risks, but that also keeps it from falling on its face. Despite some great writing, the game doesn’t have much to say about the corporate dystopia it establishes, ultimately playing it too safe to justify the premise. Obsidian’s expertise with the genre makes The Outer Worlds a competent RPG, if not an especially interesting one.” — Brian Lawver [Full review]
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The Outer Worlds Review Roundup